Name
Madeline Marston
Concept
Overly Helpful Techy
Power
Going To Get A Bit Technical: Madeline may spend a Fate Point to reroll a failed Engineering roll with +1.
Aspects
If It Ain't Broke, Fix it: Madeline loves to help people! And her way of helping usually means fixing their things. In ways the original creators never intended. Without getting permission first.
What'Up?: Her habit of investigating and solving problems without permission tends to overtake her entire life- Madeline has a bad habit of nosing her way into people's personal lives, and trying to 'fix' the problems she finds there.
Hidden Hacker, Rising Something: She has spent years fixing pseudomechanical things and writing amateurish code for complex systems. Madeline tries to fix things a lot, but sometimes she gets so caught up in it that she wastes time exploring, or improving, rather than fixing the problem.
Skills
- Athletics: 2
- Engineering: 4
- Lore: 1
- Perception: 3
- Sneak: 2
- Street Sense: 2
- Melee Attack: 2
- Physical Defense: 2
- Mental Defense: 2
- Body: 2
- Mind: 2
Possessions
Spider-shaped backpack toolkit.
Clothes.
Personal History
Madeline grew up in a technical commune in her world, a bright, inquisitive child. She cut her teeth on (fake) wrenches (faker) circuit boards, and developed a strong love for and hacking things and breaking things and fixing things. When she was around 19, she found a malfunctioning door. She tried to fix it, stepped through it, and found herself in the Library.